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Azulgar Star Commanders Digital Download

Updated: Mar 12, 2020





















































About This Game Azulgar: Star Commanders is a Sci-Fi open world sandbox game that puts you in a command of your own custom made space ship. Explore aftermath of the Azulgar event that reshaped the face of the solar system.Game is currently in tech demo stage. Please visit roadmap section in our website for future updates reference.http://azulgar.com/devblog/roadmap/ 7aa9394dea Title: Azulgar Star CommandersGenre: Action, Adventure, Indie, Simulation, Early AccessDeveloper:SZEINERPublisher:SZEINERRelease Date: 31 Aug, 2017 Azulgar Star Commanders Digital Download azulgar star commanders gameplay. azulgar star commanders So many options for creating your ship. Interesting space game concept. :-). Completely broken for me. In it's current state, almost everything is locked (not playable). I go to start a singleplayer game, which is the only thing it let's me do, and I just start exploding as soon as I spawn. Constantly, every second I die. The game is unplayable. Waste of money. Also UI doesn't support 4k. Seems like a load of false advertising as far as what is and isn't playable.... good game ;) (y). I can't quite put my finger on this but there is definatly something really good here.The combat is hard (or i might just be rubbish) and i die or lose my weapons really quickly. Desipte this being early access it runs smoothly. Aiming and moving around is going to take some learning.Editor ship buliding is pretty simple but that's a good thing, you can make a cool ship in next to no time then jump out to blast away (only to find you have no ammo boxs attached).Everyone says potential on early access games so much so it's a bit of a cliche' but this really does have it and could turn out to be a fun title. Good game, but it's a little bit short on player. It's on Early Access anyways. I reviewed it on my Curator Page, i'd be grateful if you could check it out and follow: http://steamcommunity.com/groups/akusarireview#curation. First impressions: Making your own starbase and ship right at the begining was cool, it's a bit buggy but works pretty well. I launched into MP but wasn't sure what was going on. I can see lots of promise and will update this review the more I play. For free theres no reason not to check it out.If you enjoyed my review please consider following and joining my Steam groupMature Minded GamersWe have free game giveaway's every month for all Members, just click Follow and Join! Azulgar Status Report: Fellow Star Commanders !This is brief status update on Azulgar : Star Commanders development and its future. We now realize that the game was released on early access a little too soon.Our software design just wasn't prepared for alot of the content we were trying to push into the game. Most of it is based on old code that was not designed with the final vision in mind. We were running into more and more obstructions and hurdles in the development process because of that. You might have noticed that multiplayer was at first part of the game and then was removed after couple of weeks. But there were and still are some others. We have to recode our core game architecture and it is better to do this kind of thing sooner rather than later. So we decided to do it now. This means that the next update will come no sooner than in 3-4 months. But we are determined and unyielding to bring back the multiplayer and increase the scale of the universe to play in. We also need to rework and redesign some gameplay elements to make creating and flying your own ship designs more fun and purposeful. Azulgar is a long term project with great plans, therefore we need to step into right direction at the beginning. Thank you for your patience, we will keep you posted !Azulgar Development Team. Get Crazy Creative! Fast! - New Trailer + Survival news + updates: Hello guys, we just posted a new trailer on steam. It shows how you can create any ships really fast and how creative you can get while doing them. We had some real fun making those and shared a good few laughs while making the video. The video has been made while playing in creative mode. We will be adding much more creative possibilities in the future in the form of new building blocks and ship functionality. Any functional blocks that you guys would like are possible. Just say what you want and if we can implement it we will do it. :)Soon you can expect a major update to the survival portion of the game. You will see new enemies, base building, mining and dragging asteroids for resources with a ship hook. We will give you some more guidance what to do in survival and a real purpose to your base. All in all the game will get much bigger in the next few days / weeks. We will frequently hit you with updates. In the beginning we will be posting updates on an irregular basis and probably very fast - almost daily. After some time we will probably settle with updating the game once a week. If you want to check the trailer in a better quality on youtute here is the link: https://www.youtube.com/watch?v=QuuZO0c6b-o&t=1sTomas "BearOwl" Psenicka. Sneek peek Alpha Gameplay Video: Hello guys,This is a work in progress alpha multiplayer gameplay video. As such it does not display the quality of the final product. Not even the quality of the early access release. It still has a lot of things unfinished as it is a testing scene. E.g. Mars obviously is not next to Earth in real life :). We apologize for the quality we did this one really quick :). We wanted you to have a sneak peek on our development. We are soon going to hit you with information on early access release. Thank you for your support!Tomasyou can watch the video here: https://www.youtube.com/watch?v=efuZb5eoB_8. How to setup your dedicated server for Legends of Azulgar - Space Conflict: Hello guys, in our steam discussion we have posted an installation guide and technical specification for setting up your own dedicated server. It will normally show up in the server list. http://steamcommunity.com/app/503010/discussions/0/1473096694441077150/Thanks for you support guys!!LOA Team. Build 0.205 Release notes + fixes: Here is another update for Legends of Azulgar that features some fixes and is a preparation for a bigger update that is coming tomorrow.Tomorrow we will hit you with some more exciting new features a bigger map, more missions and enemies and a hook that you can use to drag asteroids with. All that in preparation for what is coming in the persistent and big survival campaign.Please stay tuned and as always thank you millions for your support!List of fixes and additions: Updated Quest SystemUpdated Menu StyleUpdated MatchmakingUpdated Editors LogicUpdated Editors GUI StyleAdded New TasksFixed Networking SyncFixed issue with Dedicated servers not runningQuest log updatedMissiles no longer aim for the Ship Base ModuleDuplicating ammo after death fixedDestroyed weapons indicated by the red weapon iconNew Mine field added to singleplayerRespawn position is now dynamicLootbox size increased for better lootingMiniguns and Machine guns damage 2x increasedMorrids to come fixed tomorrow...And much more...... All the best in New Year 2018!!!: Dear players,Another yeas passed, and we are here again with you. This year, we managed to fulfill many of the plans we have set, a year full of great people, both creation and ideas. Our team has improved as far as it has ever been. We would like to thank you for standing behind us and believing in our work. By next year we are planning new updates to Azulgar but also other attractions that you can look forward to.Wishing all the best for Lusorion Creatives and Azulgar - Alexandr Szeiner and Tomáš Pšenička. Some more wip in development screenshots.: Hello guys, we are still hard at work here at Lusorion on Azulgar. I know I have promissed you guys with a gameplay trailer but since we are still really deep in development we had to re-adjust our plans a bit. We want to bring the best experience possible and now its really kicking in. So for a little bit more time we still focus on dev. In the meantime I am posting some in-development wip screenshots. One of them is showing the MK1 Morrid from another dimension the the other one is showing the basis of your home base with a hangar where you can re-build and reshuffle your ships armaments and the overall design. Another picture is of the sniper mode. And lastly there is a picture of a derelict station that you can loot. I am using my custom-built Gunship for these purposes. Currently you are able to fit your ship with as many as 80+ modules , weapons and ship variations. We are really happy as to how the ship-to-ship combat is progressing and the weapons kick a real punch. There will be an untold number of different enemies in the game in a hand-crafted universe. I will keep you posted with updates We appreciate your patience and again humbly thank for your support :)Tomas. Ship and station interiors + ship boarding coming soon to Azulgar!: Hello guys, we have been holding this information for some time because we did not know whether it would really work in our game / code. No we are sure. We are working on and EVA First person mode where you will be able to walk on stations, ships, exit your ships and use just your space armour to fly around. You wil be able to board enemy vessels and engage with the crew in order to overtake control of the vessels thus giving you some good loot. You will have a choice of either kiling the enemy crew or take them hostage for interogation and possible slavery. Same goes with Stations. You will be able to fully customize the interiors of your stations and do some cosmetic additiions to your ship interiors. The FPS mode will be handled in classsical point and shoot style. There will be a variety of ways how to capture enemy ships be it hacking and obtaining valuable research data, using the vents on stations for a sneaky approach or just blast your way through airlocks and bring mayhem. Much more information will come soon with videos of the fps mode, shooting mechanics etc. We are so proud that we will be able to bring you this into the game. We think it will give it a completely different level! :)Here is a WIP picture of a gunship interior. Your Azulgar Team

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